I design at the crossroads of media, technology, and storytelling, crafting immersive, interactive experiences that span 3D visualization, spatial UX, generative systems, and real-time environments. With over 25 years in the field, my work moves fluidly across platforms: from digital media and motion design to XR, generative content, and beyond. My creative journey has led me to collaborate with global brands like Panasonic, Jaguar, Razor, KPMG, and institutions like the Singapore International Film Festival, blending design thinking with emerging technologies to deliver bold, experience-driven solutions.

Example Projects

XR design and production

Example project:
The Future is Wild

Over the past few years, my work has focused on interactive 3D web experiences, XR design, real-time cinematics and worldbuilding.
See some of my recent work at: studio.cgartist.com

Web3D and virtual tours

Example project:
The Donna Portals

Modeling and visualization

Example project:
Furniture App

Worldbuilding & cinematics

Example project:
Mylings VR

Character design

Example project:
Trophy Hall and B. Wirth

Game design and development

Example project:
Troll & Armor